Osmo Math Wizards

Math Wizards is a series of 5 magical games, based around 1st-2nd grade math curriculum, designed to make learning math fun and enjoyable. 


ROLE: I was responsible for developing the physical components of the game, from initial specifications to mass production.

DURATION: 1 year to launch the first two games, 2 years to build out the full product line.

RESULTS: National Parenting Product Award 2021, Oppenheim Toy Portfolio Platinum Award 2021, 4.7 out of 5 rating on Amazon.



Research & Brainstorming

Our goal was to create a fun way to learn math, while aligning with common core standards for grades 1-2 math.

Market research

Sketches & Mockups

Manipulatives concept for multiplication, fractions, place value, and measuring



Digital mockups of playmat interactions



Prototyping Process

My goal was to keep the magical aspect of “creating potions” while ensuring that the ingredient selected was clear to computer vision.  

Playmat Prototypes

Counting sticks prototypes

Prototyping for play testing and designed for the requirements of computer vision.



Manufacturing Assembly

  1. The inner holes are precut, the middle layer is nick-cut for gluing alignment. 
  2. The middle and bottom layers are glued together and the nick-cut portion is removed.
  3. The spinning wheels are added, the top sheet is glued, and rivets are attached.
  4. The entire outer edge of the mat is die cut. 
  5. The end result is consistently aligned layers, free spinning wheels, and a clean cut playmat.



Packaging Process

Designing with storage intent in mind


Packaging sketches


Packaging research & refinement


Math Wizard games in the home

Game boxes are designed to with the book form factor for easy storage and visibility.


“I was absolutely blown away by the packaging and first impression. As an educator, I had never seen something so appealing for hands-on learning. As a mom, I noticed my girls were really lured in by the packaging and unpacking each kit.”


Trying to teach my kids basic math and I’m having a hard time reaching them. So I figured why not try a math game. It has been so effective that they are citing basic math problems in the car every day. They love it more than they love tv.



Summary

As the sole hardware designer, this project strengthened my skills in balancing multiple criteria such as game experience and consistent manufacturability. The end result was a seamless integration between the hardware and game, creating an immersive game experience.



Select another game in the Math Wizard Series to learn more!